I’m poking a bit into gamedev. Partly to better understand, partly because it’s stretching different parts of my brain/skillset than writing data pipelines does, but mostly for the experience of designing them with my 9yo Wyatt.
I’ve seen several pygame boilerplate templates, but they all seem to rely heavily on globl variables. That’s just not how I generally develop anything. I want a package that I can pip install, run, import, test, all the good stuff.
What currently have is a single module starter package that is on github so that I can install it and start building games with very little code.
Since it’s a package on GitHub you can install it with the git+ prefix.
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